3D Tune-In: Immersive and gamified virtual environments for healthcare

(2015-2018) The challenge of 3D Tune-In is to facilitate the successful exploitation of existing, overlooked or neglected functionalities of hearing devices to optimise their potential thus greatly improving people’s quality of life, and their interactions with other people and their surrounding environment. 3D Tune-In is mainly oriented toward (a) implementing cutting-edge software technologies (binaural spatialization engines, hearing loss simulator and hearing aid simulator) and (b) adopting these technologies to create video games that can be used by people with hearing aids to fine-tune their hearing devices.
Agencies: Vianet & Logic Moon (overall project coordination by Imperial College London)
My role: Member of the Executive Board, exploitation manager and in charge of developing some software applications